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Find Your Neverland

“Of all the delectable islands the Neverland is the snuggest and most compact, not large and sprawly, you know, with tedious distances between one adventure and another, but nicely crammed. When you play at it by day with the chairs and table-cloth, it is not in the least alarming, but in the two minutes before you go to sleep it becomes very nearly real. That is why there are night-lights.” - J.M. Barrie

Project by Asher Young

Produced by Adela DePavia


Peter - Laurence Bashford

Sprite - Itai Almor

Sprite - Gillian Bolt

Sprite - Jill Carrera

Sprite - Madeleine Hutchins

Sprite - Delilah Napier

Sprite - Lucy Tomasso

Machine Team

Project Manager: Henry Townley

Software -  Asher Young, Sam Laing and Lance Chantiles-Wertz

Engineering - Evan Smith, Clio Byrne-Gudding, Seamus Joyce-Johnson, Eli Baum, Jonathan Bleiberg, Colllin Bentley, and Zachary Effman

Production Team

Director Asher Young

Producer Adela DePavia

Stage Manager Lizzy Emanuel

Associate Director Nina Goodheart

Choreographer Jillian Kravatz

Associate Choreographer Devin Hilly

Technical Director Michelle Lapadula

Lighting Designer Evan Smith

Master Electrician Sara Harris

Sound Designer Declan Kunkel

Set DesignerAdam Lessing

Costume Designer Lizzie Goodman

Props Designer Ivy Wanta

Projections  DesignerRyan Seffinger

Music Composer Daniel Rudin

Sound Engineer Connor Halleck-Dube

Head Rigger Henry Townley

R&D Abstract

Reverie is both a research and performance project. In an era of oversaturation and stimulation the everyday magic of the world is often forgotten. Reverie aims to create a dynamic, movable three-dimensional hologram that is completely ephemeral. The technology consists of fog particles being blown through a column of air that can move in the x and y planes throughout the space while being projected on from various angles. This technology will then be implemented into a newly imagined version of Peter Pan challenging the boundaries of the nature of medium. One common problem that many new mediums face is that they call attention to themselves whether it is intentional or accidental. As a result the desire for this machine is to utilize the technology in a manner, which breaks the traditional notion of a screen to further the narrative without distracting from the performance. If done appropriately this new technology has the potential to extend the narrative in ways that were not previously possible. The goal of the show and of the technology is to allow for everyone to still find a little bit of their own Neverland in their lives.
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